On Earth in the year 2143, the New Republic struggles with a new epidemic: suicide. A managed world without challenges to the human spirit has turned utopian life into one not worth living. To deal with this problem, the New Republic grants TimeMap Inc. access to time-travel technology, and soon time tourism flourishes. For a select few, the warrior guilds are the ultimate life-and-death time-travel experience. Joined by three unlikely allies, Logan Yarbrough, a talented art designer, must again travel back in time to rescue both his childhood friend Dawson, and his own reputation. Will Logan and his rescue team survive the Roman offensive in ancient Britannia in time to save Dawson? Can Logan trust his new companions to put their lives on the line for a complete stranger? Can he trust himself to do the same?